28
Selecting and scaling individual vertices of the mesh, using the Advanced Modeler tab
Adding and manipulating lights
In Zam 3D you can add lights in three ways:
n Choose from standard lighting styles in the Gallery. To apply them to a model, choose
the Show Lightings button in the Gallery toolbar and click a tab to view the lighting
styles. Then drag the lighting style that you want onto the model in a Viewport. These
lighting styles are as follows:
n Colors: 19 different lights with different tints.
n Mood: 30 different lighting styles, named for moods they may evoke, such as Cold,
Dry, Fresh, Hot, Juicy, Neon, and more, as shown in the glasses in Figure 12.29.
n Stationary: 3 Point, Center, Default, Halo, Lower Left, Upper Left, Lower Right, and
Upper Right.
n Animated: These lights add animated light effects to the scene.
345
Using 3D Models 12
FIGURE 12.29
Glasses rendered with the following light styles from left to right: (top row) Cloudy, 3
Point, Default, (bottom row) Dry, Gold, Neon, Tranquil
n Add lights in the Viewport. Click one of the following buttons on the Main toolbar.
These lights can be selected in the Viewport and moved or rotated like any model.
n Create Free Point Light
n Create Free Spot Light, as shown in Figure 12.
Pages:
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495